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17.2 Measuring Incremental Progress Toward Human-Level AGI 309

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17.2 Measuring Incremental Progress Toward Human-Level AGI 309 about how to measure incremental progress. How do you tell when you’re 25% or 50% of the way to having an AGI that can pass the Turing Test, or get an online university degree. Fooling 50% of the Turing Test judges is not a good measure of being 50% of the way to passing the Turing Test (that’s too easy); and passing 50% of university classes is not a good measure of being 50% of the way to getting an online university degree (it’s too hard — if one had an AGI capable of doing that, one would almost surely be very close to achieving the end goal). Measuring incremental progress toward human-level AGI is a subtle thing, and we argue that the best way to do it is to focus on particular scenarios and the achievement of specific competencies therein. As we argued in Chapter 8 there are some theoretical reasons to doubt the possibility of creating a rigorous objective test for partial progress toward AGI — a test that would be con- vincing to skeptics, and impossible to "game" via engineering a system specialized to the test. Fortunately, though we don’t need a test of this nature for the purposes of assessing our own incremental progress toward advanced AGI, based on our knowledge about our own approach. Based on the nature of the grand goals articulated above, there seems to be a very natural approach to creating a set of incremental capabilities building toward AGI: to draw on our copious knowledge about human cognitive development. This is by no means the only possible path; one can envision alternatives that have nothing to do with human development (and those might also be better suited to non-human AGIs). However, so much detailed knowledge about human development is available — as well as solid knowledge that the human developmental trajectory does lead to human-level AI — that the motivation to draw on human cognitive development is quite strong. The main problem with the human development inspired approach is that cognitive devel- opmental psychology is not as systematic as it would need to be for AGI to be able to translate it directly into architectural principles and requirements. As noted above, while early thinkers like Piaget and Vygotsky outlined systematic theories of child cognitive development, these are no longer considered fully accurate, and one currently faces a mass of detailed theories of various aspects of cognitive development, but without an unified understanding. Nevertheless we believe it is viable to work from the human-development data and understanding currently available, and craft a workable AGI roadmap therefrom. With this in mind, what we give next is a fairly comprehensive list of the competencies that we feel AI systems should be expected to display in one or more of these scenarios in order to be considered as full-fledged "human level AGI" systems. These competency areas have been assembled somewhat opportunistically via a review of the cognitive and developmental psychology literature as well as the scope of the current AI field. We are not claiming this as a precise or exhaustive list of the competencies characterizing human-level general intelligence, and will be happy to accept additions to the list, or mergers of existing list items, etc. What we are advocating is not this specific list, but rather the approach of enumerating competency areas, and then generating tasks by combining competency areas with scenarios. We also give, with each competency, an example task illustrating the competency. The tasks are expressed in the robot preschool context for concreteness, but they all apply to the virtual preschool as well. Of course, these are only examples, and ideally to teach an AGI in a structured way one would like to e associate several tasks with each competency e present each task in a graded way, with multiple subtasks of increasing complexity ® associate a quantitative metric with each task HOUSE_OVERSIGHT_013225

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